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Break the illusion, or bite your navel.

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1146 No. 1146 Locked edit hide watch expand quickreply [Reply]
Virtues: Linearity. Originality. Rationality. Longevity. Vincibility. Directivity. Solubility.

1.By the virtue of solubility is guaranteed that the mystery has an answer.
2.By the virtue of vincibility is guaranteed that the mystery may be solved.
3.By the virtue of originality is guaranteed that the mystery has not repeated truths.
4.By the virtue of rationality is guaranteed that the mystery is based on logic.
5.By the virtue of directness is guaranteed that the mystery will not stop without you.
6.By the virtue of linearity is guaranteed that the mystery always remains in the timeline.
7.By the virtue of longevity is guaranteed that the mystery will not die without outside interference.

<Claire>:"What do you think?"
<Battler>:"They are of little use. Besides, they are only valid if this game is really a mystery."
<Claire>:"I do not agree with your first statement. These rules, or virtues, I made especially to benefit you. However, regarding your last

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>> No. 1152 edit
Oh yeah, changing the subject:
I'll tell you guys once Rokkenjima in Minecraft is ready. I'm learning how to edit a map, I think this will be more easy to do than making everything ingame. Maybe tomorrow I'll post some pics.

Cheer up.
>> No. 1153 edit
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Ah so is is going to be like a Fan-game. Well then.
>> No. 1154 edit
Oh yeah. I was actually looking into that. Supposedly the island is 10km around. If you make the island full size it'll take quite a bit of work to make the shape of the island. Once you get the geography down I'd be glad to help if you need it.
>> No. 1155 edit
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Gah, that reminds me, I need to update my tutorial with more recent information.

Might as well do that now.

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1053 No. 1053 Locked edit hide watch expand quickreply [Reply]
I had just received fifty thousand dollars in cash.

Where this came from, I know not, but I deigned to use it to go hiking; to explore the wilderness. My sister suggested I go to the rain-forests of Brazil; I inclined to agree, seeing as how life most vibrant flourished there. So, going on that plane, she waved me good-by and I waved good-by to her, and I was on my way.

Shit, I'm lost in this hell-hole alone! Where'd the guide go? Back when I was running from that huge-ass snake, did he...?!
Ah, shit!
In any case, gotta collect my thoughts... Shit, I'm missing a shoe, gotta keep walking, or as it were, hopping on one foot... ah, shit! I lost my balance! I lost my fucking balance! My foot touched the grimy floor, to be splintered or infested with maggots or ticks or something!
No pain came, though.
I only felt numb.


An unspeakable pain. Blood began to drip forth from my mouth and, I realized, my ears, my nose, and a few other orifices it's not appropriate to mention. I don't know why I'm so calm. Is it because I'm going to die?
I look at my bare arm. Although I sprayed it with insect repellant, it's ... bleeding from the pores... my entire body, it's bleeding, from everywhere possible...!

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>> No. 1063 edit
To check our boundaries: she payed off the guide to poison the victim - if a more specific theory is necessary, let's say the guide poisoned the insect repellent; after which the guide took his leave at the first opportunity. I suspect that Rule 11 contradicts this, but it's best to be sure.
>> No. 1064 edit
The guide did not poison the insect repellant. The guide was not paid by the sister.

Try some abstract thinking. Actually, I want this sad excuse for a mystery I thought up on my way home from school finished. Have you ever heard of a suicide mission?
>> No. 1065 edit
Are you implying that the sister simply suggested a dangerous locale for the victim's trip, under the assumption that her naive sibling would be killed by the wildlife? Perhaps I've been overthinking this all this time.

The victim stepped on poisonous animal X (I have not researched which one yet) which delivered its toxin by touch.
>> No. 1066 edit
The narrator stepped on an assassin caterpillar.

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1008 No. 1008 Locked edit hide watch expand quickreply [Reply]
This game is a little different from the others since this is not a mystery I posted it Before in the old /Seacats/ so some should remember it.

The game is Simple, I will narrate a story and By the end of that story I will give you three choices.
These Choices determine the course of the story.
So choose wisely and Be careful of my Traps.

There is only one rule

*the first one that reply and that choose an option gains the right to choose.

Example : Zefur offer you 3 apples one green one yellow and one Red.

First one to reply : Red

Second one to reply : Yellow
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>> No. 1050 edit
>> No. 1051 edit
The Old man smiles and take you to a Hotel the Hotel looks gorgeous since its a Hotel Five stars
Then the Old man ask you a question.....

Lest say that you are going on a trip..but the trip is 23 hours long what of this 5 will you bring?
A)a Book
B)an Ipod
D)a puzzle
E)a computer
>> No. 1052 edit

Computer, so I may get some writing done.
>> No. 1055 edit
The old man smiles and give you a key ,that key is the key to one of the rooms of the hotel...you and your friends enter throught the hotel..but when you enter you feel that there is a weird atmosphere in the Hotel.....
The first place you decide to go is :

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681 No. 681 Locked edit hide watch expand quickreply [Reply]
This game unique, for each passage will be written through the POV of a different character. Knox and Dine both apply to this game.

Knox's 1st. It is forbidden for the culprit to be anyone not mentioned in the early part of the story.
(in this game, the early part is the first day)
Knox's 2nd. It is forbidden for supernatural agencies to be employed as a detective technique.
Knox's 3rd. It is forbidden for hidden passages to exist.
(a “hidden passage is a passage that the detective cannot find during the course of the game)
Knox's 4th. It is forbidden for unknown drugs or hard to understand scientific devices to be used.
(Knox’s 5th is not included in this set of rules)
Knox's 6th. It is forbidden for accident or intuition to be employed as a detective technique.
Knox's 7th. It is forbidden for the detective to be the culprit.
Knox's 8th. It is forbidden for the case to be resolved with clues that are not presented.
Knox's 9th. It is permitted for observers to let their own conclusions and interpretations be heard.
Knox's 10th. It is forbidden for a character to disguise themselves as another without any clues.
Van Dine's 1st. The reader must have equal opportunity with the detective.
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>> No. 1004 edit
>Well I shouldn't expect much from someone who hangs around /seacats/.
>> No. 1005 edit
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My attention span is too short for this mystery. Someone summarize it for me in three sentences or less.
>> No. 1006 edit
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After getting fed up, I decided to finally analyze the story. After doing so I have found the culprit, or so I believe. 75% sure. Either way.

The culprit is Battler.
>> No. 1007 edit
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With that said, if you look at the story closely and in accordance to the rules you can fully see why Battler is the culprit. If he is not the culprit then you are misleading the reader instead of tricking the detective and then the reader by proxy. Either way I've grown bored of waiting and so anyone else can take my spot.

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858 No. 858 Locked edit hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
He died when it melted. So what happened?
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>> No. 966 edit
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Ange always looks so upset. That's not my intention!
>> No. 970 edit
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He died when it melted. So what happened?

The culprit wished to kill the victim without leaving a trace. So they gave the victim a necklace with a pendant of some kind. The pendant was made of Substance Y - which either reacts violently with steam or reacts violently when jostled - encased in Substance X - which melts when heated and moistened. The victim entered the shower, and the trap was activated; X melted, releasing Y, which exploded, which killed him.

Audra's theory is pretty much how the original scenario played out. Here's how it happened.

The victim was an athlete and ace striker on his team. At a children's charity game three weeks before an important title match, he is presented with a commemorative gold medal on a chain, an appropriate present considering the occasion. An image of the victim heading a ball into a net was carved into the surface. The victim was accustomed to wearing jewelry and the award was presented by the very children who would benefit from the game's revenue so there was little suspicion. He puts it on immediately, looking forward to showing it to his daughter.

Following the end of the game, the victim enters the locker room to shower. He turns the shower on full and steps into the stream of water. The victim knew there was something wrong when he felt an intense burning. For a moment, he thought the water might have been too hot. Then he looked down and saw a brilliant light emanating from his chest. He opened his mouth to scream, and at that moment something exploded. The scream died in his throat.

Here's the science behind it.

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>> No. 971 edit
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Thank you for playing. I hope you enjoyed the game.
>> No. 972 edit
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It was fun, thanks~

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